If game developers could get away with the type of DRM that prevented any content at all from reaching the people who bought the software legally, I’m sure they would implement it right away.
DRM is one of those topics that inevitably ends up pissing me off in a big way.
Look, I get that you want to protect your software, but there are ways to do it without resorting to something so draconian that you are basically saying to your legitimate customers, “Yeah, I’m pretty sure you are a thief and plan on doing something illegal with this, so we’ll screw you before you can screw us.”
Fun times.
DRM is one of the big reasons I stopped buying PC software and stuck with games on my console. Yes, I know console software has DRM, but at least I don’t have to worry about Stardock or the idiocy that is GFWL on my Xbox 360.
Okay, obviously this is a heated topic for me. I just think it sucks that hackers have better versions of the product than the legitimate developer and publisher.
See you next week.